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Obscene Studio Manual
The Text Box Object
The Text Box Object Text BoxText Box PropertiesFontText and Header colorsText SizeText InterlineText Stroke Size and ColorText ShadowParagraph AlignmentText AlignmentText Box ContentText ScriptsDate Difference ClockStuff CountdownStuff Counter !Current TimeTime Bomb (Deprecated)Short TimerInteractive NumberInteractive TextRelated Links

The Text Box Object

Text Boxes are very versatile in Obscene Studio. They can contain paragraphs, as well as artistic typography. Furthermore, they can also be scripted, so they will display dynamic conent.

Text Box

By pressing the button, you can insert a new Text Box into the scene.

Different Text Object

Text Box Properties

All Common Properties like Animation, Clipping, Filters, etc … apply to Text Boxes.

Additionally, Text Boxes have many specific properties:

Different Text Object Properties for a Text Box

Let´s take a closer look at them:

Font

  • The Font Selector is displayed when you click on the Font Button.
  • Press the button on the Font Selector to see the fonts already in use.

Text and Header colors

  • The Text Color is the normal text color.
  • The Header Color is the color used for heders, if you use markdown text.

Text Size

Choose a Text Size by dragging the slider.

Huge sizes may not be supported by all fonts

Text Interline

Adjust the interline, using a percentage of the default interline.

  • For example, for a double interline use 200 (200%)

Text Stroke Size and Color

Add a stroke to the text by using the Stroke Size slider, and choose a color for it.

text with stroke

This effect looks better with big text sizes

Text Shadow

Expand the Text Shadow Presets by Pressing the button inside the box: Different Text Object

Simple Presets allow to set the color separately, while the more complex ones will include different colors in the expression., that you can manually edit.

You can also type a Shadow Expression from scratch. Check out the linked documentation in the Card help link,

Some examples
2px 4px 2 pixels to the right, and 4 to the bottom
0px 0px 5px center shadow, diffuse radius 5px

Paragraph Alignment

Control how the paragraph is aligned within its container.

  • Set the Vertical Alignment with the top and arrows. No arrow selected means a central vertical alignment.
  • Set the Horizontal Alignment with the left and right arrows. No arrow selected means a central horizontal alignment.

Text Alignment

The usual icons to left-justify, center or right-justify the text within a paragraph.

Text Box Content

Normally, you type the contents of the Text Box in the Text Area in the Content Zone.

But Text Boxes can also be scripted in order to display calculated messages according to the selected script.

  • You can select a Text Script on the Text Script Selector in the Content Zone.

Different Text Object Text Script Example

Text Scripts

The following Text Scripts are available:

Date Difference Clock

The Date Difference Clock displays how many days, hours and seconds are remaining for, or have elapsed from, a specific event. You can customize the messages and time format.

Date Difference Clock

Stuff Countdown

The Stuff Countdown shows a decreasing amount of things. You set up the total items available, and how many are consumed every day since the starting date, and get a realtime estimation of how many are remaining. Some Examples:

  • Tickets remaining for the festival
  • Free T-shirts remaining, Free memberships remaining, …

Stuff Countdown

Stuff Counter !

The Stuff Counter is the opposite of the Stuff Countdown above: The number of items increase per day instead of decreasing. Some examples:

  • Likes received since "whatever", if you know the average likes per day.
  • Hamburgers eaten, Cars bought, ….

Stuff Counter

Stuff Counter Example

Current Time

You guessed it, the current time displays … yeah, the current time. At the moment it does not support a time zone - it displays yours.

Current Time Current Time Example

Time Bomb (Deprecated)

The Time Bomb is very similar to the Date Difference Clock, but it only supports to set a date on the past. It is a legacy script that will soon be dropped, as its functionality is covered by the Date Difference clock.

Time Bomb

Short Timer

The Short Timer is a simple stopwatch that you can use in Forward (seconds from start) or Backward mode (A simple countdown, ie. 20 seconds).

You can also set FORGET or KEEP Mode.

  • Forget Mode will reset the counter everytime you enter the Scene
  • Keep Mode will never reset the counter once it has started.

Interactive Short Timer Script Setup

Short Timers are interactive and are displayed in the Current Scene Controls when Performing, so you can conveniently reset or pause it:

Interactive Short Timer Example

Interactive Number

The Interactive Number is a Number you can change when Performing, via the Current Scene Control. Useful to display numbers that change frequently and independently of the scene, like Lives, Energy, Score, a Bounty ….

Interactive Number Text Script

Interactive Number Example

Interactive Text

Just like the Interactive Number, the Interactive Text is a Message you can change when performing. Some typical uses: Level name, Title of your current program or broadcast, Important Message, Important Progress Events …

Interactive Text

Related Links

  • Previous Object: The Container
  • Next Object: The Image
  • All Objects
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